183_notes:relative_motion

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183_notes:relative_motion [2014/09/24 20:41] – [Examples] caballero183_notes:relative_motion [2023/01/15 16:24] (current) hallstein
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 ===== Relative Motion ===== ===== Relative Motion =====
  
-All motion requires a frame of reference, an origin from which to make measurements of displacement, and thus velocity, and so on. In many cases, you can take the origin as fixed and make all measurements from that origin. but what happens, if you are on a plane, or a train, or in car? Below is a video made to demonstrate what happens when you compare measurements in fixed and moving reference frames.+All motion requires a frame of reference, an origin from which to make measurements of displacement, and thus velocity, and so on. 
  
-{{youtube>yPHoUbCNPX8?large}}+In many cases, you can take the origin as fixed and make all measurements from that origin. But what happens if you are in a plane, in car, or on a trainBelow is a video made to demonstrate what happens when you compare measurements in fixed and moving reference frames. **At the end of these notes, you will find a formula that can be used to relate velocities measured in different reference frames.**
  
-We need a way to describe measurements in frames that are moving relative to each other. Consider the example of the truck and the pitching machine in the video above. The truck moves to the left with a speed of 100km/hr while the baseball is fired from the truck to the right with a speed of 100km/hr. In the frame of the camera, which is on the ground, the baseball appears to have no horizontal velocity((When the baseball strikes the ground, it is spinning so it bounces off the ground and begins to move, but this not because it has any linear velocity in the fixed frame of the camera.))+{{youtube>yPHoUbCNPX8?large}} 
 +//This video's audio is not in EnglishPlease note that the visual understanding is the primary focus.//  
 +\\
  
 +We need a way to describe measurements in frames that are moving relative to each other. Consider the example of the truck and the pitching machine in the video above. The truck moves to the left with a speed of 100km/hr while the baseball is fired from the truck to the right with a speed of 100km/hr. In the frame of the camera, which is on the ground, the baseball appears to have no horizontal velocity. (When the baseball strikes the ground, it is spinning so it bounces off the ground and begins to move, but this not because it has any linear velocity in the fixed frame of the camera.)
 ==== Computing relative velocities ==== ==== Computing relative velocities ====
  
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   * $\vec{v}_{B/G}$ is the velocity of the baseball relative to the ground.   * $\vec{v}_{B/G}$ is the velocity of the baseball relative to the ground.
  
-They are related through vector addition: $\vec{v}_{B/G} = \vec{v}_{B/T} + \vec{v}_{T/G} =$ $\langle -100,0 \rangle $ km/hr + $\langle 100,0 \rangle $ km/hr = $\langle 0,0 \rangle$ km/hr. This demonstrates that the velocity of the baseball with respect to the ground is zero (as observed in the video). So, in general, the velocity of A with respect to C is the vector sum of the velocity of A with respect to B and the velocity of B with respect to C. Mathematically, we represent that vector sum like this:+They are related through vector addition: $\vec{v}_{B/G} = \vec{v}_{B/T} + \vec{v}_{T/G} =$ $\langle -100,0 \rangle $ km/hr + $\langle 100,0 \rangle $ km/hr = $\langle 0,0 \rangle$ km/hr. This demonstrates that the velocity of the baseball with respect to the ground is zero (as observed in the video).  
 + 
 +So, in general, the velocity of A with respect to C is the vector sum of the velocity of A with respect to B and the velocity of B with respect to C. Mathematically, we represent that vector sum like this:
  
 $$\vec{v}_{A/C} = \vec{v}_{A/B} + \vec{v}_{B/C}$$ $$\vec{v}_{A/C} = \vec{v}_{A/B} + \vec{v}_{B/C}$$
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 ===== Examples ===== ===== Examples =====
  
-<wrap todo>Create a slightly simpler relative motion example (after discussion with student)</wrap> + 
-  +
   * [[:183_notes:examples:relativeMotion|Calculating the velocity of a plane using relative measurements]]   * [[:183_notes:examples:relativeMotion|Calculating the velocity of a plane using relative measurements]]
 +  * [[:183_notes:examples:videoexample1|Video Example: Vector addition with a bear chase]]
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